1995.12 developed as a part of surgical simulator software (written in C++, MacOS)
1998.06 developed as an independent software (written in Java, UNIX)
2000.11 developed as an OpenGL based software (written in C/C++, Win32)
2002.04 released (version 1.0b)
2002.05 updated (a few bugs fixed) and released (version 1.01b)
2002.07 updated (see below) and
released (version 1.10)
- histogram widget
enabled
- jump (cursor) widget
enabled
- full OpenGL drawing
on slice canvases (formerly gdk drawing)
2002.10 updated (see below) and
released (version 1.28)
- layout, object visibility
widget enabled
- change-channel button
enabled
- a few bugs fixed
2003.02 updated (see below) and
released (version 1.32)
- version of GTK+
updated (final of 1.3)
- first/last-channel
button enabled
- a few bugs fixed
Client Development Environment
(CDE) version0.90 released
2003.06 updated (see below) and
released (version 1.44)
- semi-transparent
slice display enabled
- VOI and cursor tools
updated
- rotation of channel
and whole volume in arbitrary angle enabled
- standard plug-in
LEGO-RENDER updated
- a few bugs fixed
2003.12 updated (see below) and released (version 1.56)
- 2D texture-based volume-rendering enabled
- several shortcut key commands modified
- greyscale tool added
- standard plug-in SuiteMemory added (former CursorMemory)
- standard plug-in LEGO-RENDER updated
- a few bugs fixed
2004.08 updated (see below) and released (version 1.64)
- suppoorting multi-thread processing in non-linear filters of plug-in
- internal specification change for graphics objects
2005.09 updated (see below) and released (version 1.72)
- 3D texture-based volume-rendering enabled
- read/write ANALYZE(TM) format